Last night we spoke with Mass Effect Andromeda's creative director Mac Walters and producer Fabrice Condominas on the phone from BioWare Edmonton to find out answers to those questions. How many will there be, and what's that we hear that one was cut? How much has changed? What has happened to the Milky Way races not included in the game (quarians! geth!) and could they still appear? Then there's your squad members - essentially your family in Andromeda. We still don't know a firm release date, other than Mass Effect Andromeda's vague "spring 2017" launch window - why is that? Should fans be worried the game might slip? Just a few months from release, and despite a round of recent reveals we still know surprisingly little about Mass Effect Andromeda - despite it sounding like the biggest and most ambitious game in BioWare's beloved series to date.
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